Might & Magic Might & Magic V – Cartes et plans Cartes et

(15/12) Pass to Castleview (1000 GP). (1/4) Brother Reger the Monk. (13/15) Luna the Druid. (7/1) Falista the Unicorn (restores all SP). (9/11) Might +25.
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Might & Magic V – Cartes et plans

Face Obscure de Xeen La découpe du monde est faite en tranches verticales

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Zone A 1 (10/4) Castle Alamar (2/13) HP +2500

Zone A 2 (5/0) Ruby mine (7/4) Emerald mine (13/1) Sapphire mine (7/2) Barbarian camp

Zone A3 (4/9) Great Eastern Tower (8/10) Dreyfus, high priest of Mok (14/7) Entrance to Skyroad (3/3) HP +50 (2/10) SP +50 (8/14) +3 Level (12/14) Ruby blacksmith (13/12) Emerald blacksmith (15/11) Sapphire blacksmith

Zone A4 (14/10) Castleview (5/14) Castle Kalindra (14/8) Secret entrance to Castleview Sewers (15/12) Pass to Castleview (1000 GP) (1/4) Brother Reger the Monk (13/15) Luna the Druid (7/1) Falista the Unicorn (restores all SP) (9/11) Might +25 (3/10) AC +10

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Zone B1 (2/9) Escape Pod 2 (12/5) Ambrose (14/13) Elemental resistance +100

Zone B2 (8/12) Necropolis (3/8) Escape Pod 1 (13/14) Mountaineer skill (50000 GP) (0/2) Barbarian camp (1/0) Gemstone mine (4/2) Gemstone mine

Zone B3 (7/1) Vespar the Wizard (11/4) Kramer the Caravan Owner (6/12) Yog the Barbarian (fills packs with food 1 time) (1/12) Diamond blacksmith (10/9) Diamond mine

Zone B4 (3/12) Nibbler the Monkeydog (2/2) Luck +100

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Zone C1 (1/7) Energy resistance +50 (9/11) Giants' lair

Zone C2 (1/8) +15 Level

Zone C3 (6/7) Ruby mine (6/9) Mine (God of Minerals will refill the mines for 250.000 GP) (12/7) Emerald mine

Zone C4 (2/8) Temple of Bark (1/7) Sharla the Sprite

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Zone D1 (2/10) Great Northern Tower (1/8) Bosco the Dwarf King (10/5) Guradel the Giant (+2 Energy disks) (6/13) Might +100

Zone D2 (0/5) Great Pyramid (12/2) Secret entrance to Sandcaster Sewers

Zone D3 (3/7) Ogre Fort (9/8) Ogre Fort (11/5) Ogre Main Fort (4/5) Gemstone mine

Zone D4 (2/7) Great Southern Tower (2/4) Elemental resistance +50 (12/4) all statistics +10

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Zone E1 (0/11) Xanthus the Wizard (11/12) Ector's ring (2/10) SP +1000

Zone E2 (3/12) Ector the Woodsman (8/15) Leafpoint the Tree

Zone E3 (4/12) Sandcaster (13/13) Caleb the Inventor (13/5) Vespar's Emerald Handle

Zone E4 (5/12) Spot Secret Doors skill (500 GP)

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Zone F1 (9/11) Castle Blackfang (10/0) Gargoyles' lair (Caleb's Magnifying Glass) (13/8) HP +500

Zone F2 (3/15) Lakeside (6/10) Dungeon of Lost Souls (8/5) Magic resistance +50

Zone F3 (10/9) Great Eastern Tower

Zone F4 (6/7) Thadeus / Fountain of Youth (14/3) AC +50 (13/9) Celia + Derek (give you a sword)

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Lakeside (5/9) Tavern (destroyed) (1/9) Guild (3/5) Guild Membership (free) (8/7) Blacksmith (destroyed) (1/11), (11/6) Sewer entrance (15/14) Boat to Isle of Lost Souls

Necropolis (5/1) Guild (10/6) Guild Membership (50.000 GP) (1/9), (8/5), (8/14) Sewer entrance (5/8) Well (Death!)

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Sandcaster

(9/13) Tavern (1/16) Temple (18/22) Guild (18/10) Guild Membership (20.000 GP) (9/19) Blacksmith (19/12) Training (1/1), (13/9), (13/28), (30/21) Sewer entrance (19/27) Merchant skill (5.000 GP) (19/5) Navigator skill (10.000 GP) (19/30) Linguist skill (25.000 GP) (19/1) Prestidigitator skill (100 gems) (18/8) Pass to Lakeside (5.000 GP) (21/4) Natasha the Enchantress

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Castleview

(20/25) Tavern (15/1) Temple (3/7) Guild (5/28) Guild Membership (50 GP) (9/22) Blacksmith (8/17) Training (21/16) Bank (1/13), (2/29), (26/1), (30/18) Sewer entrance (12/10) Ellinger's Tower (26/24) Travel Pyramid (30/23) Cartography skill (10 GP) (7/19) Swimming skill (250 GP) (29/27) Pathfinding skill (1.500 GP)

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