Might & Magic Might & Magic II – Bestiaire Bestiaire Bestiaire

Bull Whip. KCSRNB. None. None. 6. Chance Sword. KPAR. +15 Luck. None. 10. Cold Blade. KPAR. +15 Cold ... Force Sword. KPAR. +15 Mgt. +15 Mgt. 20.
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Might & Magic II – Bestiaire

Abréviations Le tableau ci-dessous vous donne les abréviations utiles dans les tableaux suivants pour déterminer quelle(s) classe(s) de personnage pourra utiliser et bénéficier des avantages d’une protection. Classe de personnage Knight Paladin Robber Sorcerer Cleric Ninja Barbarian

Abréviation de la classe de personnage K P R S C N B

Armes à une main Nom de l’arme Accurate Sword Acidic Sword Battle Axe Blazing Axe Broad Sword Bull Whip Chance Sword Cold Blade Cudgel Cutlass Dagger Divine Mace Dyno Katana Ego Scimitar Electric Axe Electric Sword Energy Blade Energy Whip Exacto Spear Fast Cutlass Fiery Spear

Classe KPAR KPAR KPARB KPARB KPAR KCSRNB KPAR KPAR KPACRB KPAR KPASRNB KPACRB KN KPAR KPARB KPAR KPAR KCSRNB KPARNB KPAR KPARNB

Bonus +10 Acc +10 Acid None +15 Fire None None +15 Luck +15 Cold None None None +10 AC +15 Elec +12 Per +15 Elec +15 Elec +15 Enrg +15 Enrg +6 Acc +4 Spd +15 Fire

-1-

Niveau requis None 3/1 S None None None None None 4/1 S None None None 9/1 C +15 Lvl None 3/4 S 6/5 S 6/1 S 1/3 S None None 4/3 S

Dommages (Max) 10 10 10 10 10 6 10 10 5 7 4 14 20 9 10 10 20 6 7 7 7

Flail Flaming Sword Flash Sword Force Sword Grand Axe Hand Axe Holy Cudgel Ice Scimitar Katana Large Club Large Knife Looter Knife Long Dagger Long Sword Lucky Knife Mace Magic Sword Maul Mauler Mace Mighty Whip Nunchakas Photon Blade Power Club Power Cudgel Quick Flail Rapid Katana Sabre Sage Dagger Scimitar Scorh Maul Sharp Sabre Shock Flail Short Sword Slumber Club Small Club Small Knife Sonic Whip Spear Speedy Sword Spiked Club Swift Axe Thunder Sword True Axe Wakizashi

KPARC KPAR KPAR KPAR KPARB KPARNB PC KPAR KN All KPASRNB KPASRNB KPASRNB KPAR KPASRNB KPACRB KPAR KPACRB KPACRB KCSRNB KN K Any KPACRB KPACR KN KPAR AS KPAR KPACRB KPAR KPACR KPARN All All KPASRNB KCSRNB KPARNB KPAR KPASRNB KPARB KPAR KPARB KN

None +15 Fire +15 Enrg +15 Mgt +15 Mgt None +15 Per +15 Cold None None None +15 Thf None None +10 Luck None +15 Magic None +6 Mgt +3 Mgt None +15 Mgt +3 Mgt +3 Mgt +5 Spd +6 Spd None +15 Int None +15 Fire +5 Acc +15 Elec None +15 Sleep None None +15 PHP None +10 Spd None +15 Spd +15 Mgt +5 Acc None

-2-

None 4/3 S 3/4 S +15 Mgt +15 Mgt None 9/2 C 6/3 S None None None None None None None None +15 Lvl None None None None 9/1 S None None None None None +15 Lvl None None None 2/2 S None 1/7 S None None 2/4 C None None None +15 Spd 3/4 S None None

8 10 10 20 20 5 10 18 10 4 5 6 6 8 5 7 20 6 7 6 6 25 6 5 8 10 8 8 9 6 8 8 6 4 2 3 6 7 10 6 20 20 10 8

Armes à deux mains mains

Nom de l’arme Bardiche Dark Trident Fire Glaive Flamberge Genius Staff Glaive Great Axe Great Hammer Halberd Harsh Hammer Ice Sickle Moon Halberd Naginata Pike Scythe Sickle Soul Scythe Staff Stone Hammer Sun Naginata Titans Pike Trident Tri-Sickle War Hammer Wind Staff Wizard Staff

Classe KPAB KPAB KPAB KPA KACSN KPAB KPAB KPACB KPAB KPACB KPAB KPAB KN KPAB KPAB KPAB KPAB KPACSNB KPACB KN KPAB KPAB KPAB KPACB KPACSNB S

Bonus None +15 AC +15 Fire None +10 Int None None None None +3 Mgt +15 Cold +15 Luck None None None None +15 Magic None +15 Magic +15 AC +15 Mgt None None None +5 Spd +15 Int

-3-

Niveau requis None None 4/3 S None +15 Lvl None None None None None 4/1 S 7/3 C None None None None 5/2 S None None +15 Lvl +15 Mgt None None None 5/1 C 7/4 S

Dommages (Max) 13 30 10 16 16 10 15 14 14 15 16 30 12 12 9 8 18 8 18 25 40 11 24 10 8 16

Armes à de jet Nom de l’arme Ancient Bow Blowpipe Burning xBow Cinder Pipe Crossbow Death Bow Energy Sling Fireball Bow Giant Sling Great Bow Long Bow Meteor Bow Pirates xBow Quiet Sling Shaman Pipe Short Bow Sling Star Bow Volatge Bow

Classe KPA KPASRNB KPARN KPASRNB KPARN KPA KPARNB KPAN KPARNB KPA KPAN KPA KPARN KPARNB KPASRNB KPAN KPARNB KPA KPAN

Bonus +15 Acc None +10 Fire +10 Fire None +15 Luck +15 Enrg +15 Fire +15 PHP None None +15 AC +10 Thf +15 Sleep +10 Magic None None +15 Enrg +10 Elec

-4-

Niveau requis +15 Acc None 3/5 C 4/3 S None +15 Lvl 1/3 S 4/3 S +15 Mgt None None 8/3 S +15 Acc 2/6 C +1 SpLvl None None 9/3 S 3/4 S

Dommages (Max) 35 4 8 4 8 24 10 10 15 12 10 24 8 5 4 6 5 24 10