Antoine VU
66 avenue de la République 75011, Paris, France French nationality +336 98 34 75 11
[email protected] Linkedin : Antoine VU http://antoinevu.tumblr.com
EDUCATION 2005-2010
Multimedia Project Manager degree at IIM (International Institute of Multimedia, Paris - La Defense) 5 years project manager training. Experience in 3D project management, specialized in 3D animation.
2005
French equivalent of A level in : Biology / Mathematics / Physics.
WORK EXPERIENCE 2011
Production Manager at Illmunation MacGuff on the Universal movie : THE LORAX • In charge of Character FX (Hair, Cloth, Vegetation dynamics) and Pipeline teams.
2010
CG Artist for 6 months on several projects involving clients such as : Shell / Ferrari / Citibank / Diller Scofidio / Xerox / Target... • Set up of Basecamp - an online project management tool.
2009
3-month contract as an Ingame Animator and Assistant Animation Production Manager on “RedSteel 2” at Ubisoft Paris. • Assist the Lead Animation by driving the team on roles and responsabilities - Task Management.
2009
Project Manager and CG artist on “Horse Town” Project - Web & Young Lab : • Design of a 3 minute video for an Architectural Project promoting Qatar City.
2009
Teacher Assistance at International Institute of Multimedia : gave a 1-week course of “3DSmax Initiation” to 90 students.
2009
Design of a TV animated series in the context of a call for tenders (4 authors) : • Market research and production scheduling.
2008-2009
6-month internship as an Ingame Animator on the Wii game : “RedSteel 2” at Ubisoft Entertainment, Paris. • AI (Artificial Intelligence) animations : third person characters. • FPS (First Person Shooter) animations : subjective view. • In charge of animation follow-up and transfers - complex filing.
2008
Animator on a school collaborative project - the introduction movie of the game : “Blood Bowl” (developed by Cyanide Studio) • Motion analyses to animate non conventional characters. Project manager on a school project : direction of a 3D pilot film, inspired from an illustrated book named "Sacré Raoul" (client : Crapule Production, a graphic and editing company). • Leading 10 students with technical and graphics skills. • Developed a good sense of priority and responsibility.
2007
2-month internship at Mac Guff Ligne – France’s leading company in post-production : • Texture painting : artistic research, texture creations to dress the land elements, on the movie : “Dragon
Hunters” Short mission at Bomba’s Production – post-production company : • Participated in Special Effects of a video clip - “Rotoscoping”. • 2D CG creations integrated in video clip.
ADDITIONAL SKILLS • • •
Experience in professional software : Motion Builder, 3DSmax, Maya, Photoshop, Illustrator, Adobe Première, Adobe After Effect. Proficient in office automation software : Word, Excel, Powerpoint, Hansoft. Mac and Windows System experience.
LANGUAGE • •
Bilingual French/Vietnamese. English : fluent.