Grounding of Meaning in Sensori-motor Process - Essay on a systemic

information and the constraint (Connection between the presence of acid and staying alive). Meaningful (S) information. (Acid non compatible with staying alive).
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CogSys 2010, January 27/28, 2010 – Zurich -

* Grounding of Meaning in Sensori-motor Process * from EUCogII Members' Conf. Oct. 2009 Hamburg Worshop A Christophe Menant - Bordeaux. France (http://crmenant.free.fr/Home-Page/index.HTM)

Constraint, meaning generation, action and groundings. * Agents have constraints to satisfy (stay alive, avoid obstacles, look for happiness,...). * Constraints are satisfied by action implementation through meaning generation. * “A meaning is a meaningful information that is created by a system submitted to a constraint when it receives an incident information that has a connection with the constraint. The meaning is formed of the connection existing between the received information and the constraint of the system. The function of the meaning is to participate to the determination of an action that will be implemented in order to satisfy the constraint of the system”. (http://cogprints.org/6279/) * Meaning generation is grounded in sensori-motor process. * Groundings in and out of the Meaning Generator System (MGS) allow the constructivist and objectivist aspects of perception on the same picture. The meaning links the system to its environment.

Incident information

SENSATION Grounding out

(Acid in water)

(Presence of acid) Meaning Generator System - MGS Reception

SYSTEM SUBMITTED TO A CONSTRAINT S

Grounding in Identification of the connection between the received information and the constraint (Connection between

the presence of acid and staying alive)

(Paramecium)

Environment Constraint S of the system

(to stay alive) (Get away from acid area)

Meaningful (S) information

(Acid non compatible with staying alive)

Determination of the action satisfying the constraint S of the system. Action scenario

(to move away from acid area)

Grounding out

ACTION

Action implementation

MGS, interactive building block, evolutionary approach. * MGS as a simple interactive model linking sensation and action through the satisfaction of the constraint of the system/agent. Meaning generation for constraint satisfaction. * The meaning is generated by the system and for the system in its environment. * MGS as a building block for higher level systems (agents): animals, humans, robots. * Agents contain other functions: memory, scenarios simulation, action implementation, other MGSs…. * MGS usable for an evolutionary approach (evolution of systems and of constraints). * Organic/artificial agent: Intrinsic/artificial constraints and autonomy. * MGS close to a simplified version of the Peircean theory of sign. ----------------------------------------