514 993 8005 3418 avenue Lacombe, H3T 1L8, Montréal
[email protected]
Guillaume Duquesne
Game Designer
http://guillaume.duquesne.free.fr/
-Expérience2016 • 2 month internship in Alpha gaming • Developement • Contribution to the Hits play time contest (project Métanoia) • Sound design/Game design 2015 • 2 month internship in CRI (Centre de recherche interdisciplinaire) • Game design/Developement/Sound design • Contribution to the Hits play time contest (project Among shadow) • Sound design/Game Design 2014 • Contribution to the FLIP contest (project Theather of dream) • Sound Design/Developement/Game Design
-Formations2016 - 2017 • D.E.S.S in Game Deisgn at Montreal University • Game Design • Prototyping • Serious game design • UX 2013 - 2016 • Bachelor in Game Design at ICAN paris • Game design • 2D/3D • Developement • Sound design • Custom Controller
-CompétencesGame Design • Mechanic design • Document writing • Communication Developement • C, C#, notion of C++ • Blueprint (Unreal Engine) • BASIC Languages • English (TOEIC score : 870) • French (Native language) Software • Unity • InDesign • Unreal Engine 4 • 3DS max • Adobe Audition • Fmod studio • Photoshop • Ardour • Illustrator • Wwise
-HobbiesGame Jam • Participating regulary since 4 years as Game designer, Sound designer and Developer Music • Piano (10 years), Audio synthesis, Computer assisted music Role playing game/Board game • Dungeon master and player