Vraksian Traitors

Aircraft may not carry Enforcers, and the Alpha Legion will not tolerate Enforcers joining their formations either! .... thousands of battlefields, as their lives were often unnaturally ..... Added unit texts for half the unit entries. V1.05. - Removed the ...
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VRAKSIAN REGIMENTS The Traitors of Vraks are an Imperial Guard Regi ment whose memebers have turned to the patronage of Chaos, and have only just begun to take their first tentative steps on the path of damnation. At Epic scale it is in most respects similar to a standard Imperial Guard army, as the insidious machinations of Chaos have yet to become fully manifest. The Vraksian armies are noteworthy amongst Imperial Guard style forces as lacking the support of Super Heavy Tanks like the mighty Baneblade. As a consequence they rely on a greater than typical variety of main battle tanks, of the Leman Russ and Malcador classes. Although most Vraksian regiments do not have traitor Titan allies, they are able to draw on support from allied Chaos aircraft and Alpha Legion Space Marines.

SPECIAL RULE: ENFO RCERS

Fanatically loyal to the Arch Heretic Cardinal Xaphan, the Enforcer Cadre act as political officers to the armies of Vraks, encouraging the men with inspiring rhetoric between combats, and lethal ‘persuasion’ during battle. Vraksian armies are allowed one Enforcer for each 500 points available to the army list. The first Enforcer must be attached to the Supreme commander’s Company (If there is one present). Subsequent Enforcers may be attached to any formation in any order. No formation may have more than one Enforcer. Aircraft may not carry Enforcers, and the Alpha Legion will not tolerate Enforcers joining their formations either!

‘Tank Hunters’ by Peter Laycock

V1.06

Vraksian Traitors Army List Vraksian Traitors armies have a Strategy Rating of 2. All formations have an initiative rating of 2+, except Alpha Legion and Chaos Titan formations which have an initiative rating of 1+.

Core Formations FORMATION

UNITS

COST

Regimental HQ Platoon

O ne Vr a ksi a n S up r e me C om m a nde r unit a nd tw el ve I m pe ri al Gua r d I nf a nt r y uni ts. (May add seven Chimeras)

375 points (+150 points)

Infantry Platoon

One Vraksian Commander unit and twelve Imperial Guard Infantry units.

275 points

Leman Russ Tank Company

Ten Leman Russ tanks. 0- 1 Leman Russ may be exchanged for a Leman Russ Vanquisher.

625 points (+25 points)

Malcador Tank Company

Ten Malcador, Malcador Annihilator or Malcador Defender tanks in any combination.

650 points

Artiller y Company

Nine Basilisks, Manticores or Bombards, in any combination.

650 points

Support Formations Two Support Formation may be selected for each Core Formation in your army list. FORMATION

UNITS

COST

Artiller y Squadron

Three Basilisks, Manticores or Bombards

250 points

Sentinel Squadron

Four Sentinels

100 points

Flak Squadron

Three Hydras

150 points

Disciples of Xaphan

Eight Disciples of Xaphan units plus four Chimeras.

300 points

Heav y Artille ry Squadron

Three Minotaur Artillery Tanks

350 points

Tank Hunter Squadron

Three Leman Russ Destroyer Tank Hunters or Three Valdor Tank Hunters

200 points 250 points

Armoured Fist Platoon

Te n I mp e rial Gua r d I nf a nt r y unit s, fi v e C hi me r as a nd one S ala m a nde r C om m a nd V ehicl e

325 points

0- 1 Deathstrike Squadron

Two Deathstrike Missile Launchers

200 points

Formation Upgrades Each Core Formation in your army list may select 0-3 Upgrades. Each Core Formation may not select each upgrade type more than once. UPGRADE

UNITS

COST

Fire Support Squad

Four Fire Support units

100 points

Infantry Reinforcements

Six infantry units

100 points

Tank Squadron

Three Leman Russ, Leman Russ Demolishers, Malcadors, Malcador Defenders or Malcador Annihilators.

200 points

Hellhound Squadron

Three Hellhounds

125 points

Griffon Squadron

Three Griffons

75 points

Ogryn Berserkers

Three Ogryn Berserker units

100 points

Flak

One Hydra

50 points

Allies FORMATION

UNITS

COST

Alpha Legion Retinue

Eight Alpha Legion Space Marine units with one Alpha Legion Lord, plus four Alpha Legion Rhinos.

325 points

Hellblade Squadron

Three Hellblade Fighters

200 points

Hell Talon Squadron

Two Hell Talon Fighter-Bombers

175 points

Harbinger Bomber

One Harbinger Bomber

450 points

Chaos Warhound Titan

One Chaos Warhound Titan (Vraks configuration)

275 points

Chaos Warhound Pack

Two Chaos Warhound Titans (Vraks configuration)

500 points

Chaos Reaver Titan

One Chaos Reaver Titan (Vraks configuration)

675 points

Chaos Warlord Titan

One Chaos Warlord Titan (Vraks configuration)

875 points

Vraksian Supr eme Commander The Supreme Co mmanders on Vraks were normally entrusted to ad-hoc Regiments of around eight thousand infantrymen, plus their supporting tanks, artillery and logistical train. Each high ranking officer will have either been a

commissioned officer in the Vraksian Auxillia before the war, or a dutiful lieutenant from the ranks of Cardinal Xaphan’s followers, entrusted with the prosecution of Xaphan’s will on the sodden battlefields of Vraks. Vraksian Supreme Commanders did not typically enga ge in the fighting personally, but instead orchestrated the war from armoured bunkers behind the front lines.

VRAKSIAN SUPREME COMMANDER Type

Speed

Armour Save

Close Combat

Firefight

Infantry

15cm

5+

4+

5+

Weapon

Range

Firepower

Notes

Power Weapons Rogue Psyker Autocannon

Base Contact (15cm) 45cm

Assault Weapons Small Arms AP5+/AT6+

M ac r o- We ap on, E xt ra A tta c ks ( +1 ) M ac r o- We ap on, E xt ra A tta c ks ( +1 )

Notes: Supreme Commander. Vraksian Commander

Leman Russ or Malcador.

Each Vraksian Regiment had only one Supreme Commanding officer, but beneath him were between one and two hundred Junior Infantry Commanders, each entrusted with at least a single platoon of infantry, potentially reinforced with extra infantry, Ogryn berzerkers, heavy weapons squads or even armoured vehicles such as the

As the war on Vraks ground on, Infantry Platoons began to vary wildly in composition, with each platoon finding itself a preferred organisational doctrine. In practice, each Platoon had come to ape the ways of their Chaos Space Marine warband allies, becoming divergent sub-units within the greater whole of the armies of Vraks.

VRAKSIAN COMMANDER Type

Speed

Armour Save

Close Combat

Firefight

Infantry

15cm

6+

5+

5+

Weapon

Range

Firepower

Notes

Power Weapons Rogue Psyker Autocannon

Base Contact (15cm) 45cm

Assault Weapons Small Arms AP5+/AT6+

M ac r o- We ap on, E xt ra A tta c ks ( +1 ) M ac r o- We ap on, E xt ra A tta c ks ( +1 )

Notes: Commander. Vraksian Enforcer

armies obeyed their orders.

In the days after the change of power on Vraks, thousands of Cardinal Xaphan’s Enforcers were assigned to the Vraksian Regiments.

The method by which the Enforcers carried out their orders was typically brutal. Outside of battle deserters or shirkers would be publically flogged and then executed, whilst in the midst of battle anyone seen to be disobeying orders would be shot without delay. Inevitably, many of these savage Enforcers were amongst the first Vraksians to fall to direct worship of the Chaos Gods.

Callous instruments of Xaphan’s will, each Enforcer was equipped with the best weapons and armour from Vraks’ storehouses, and was given directions to ensure that all troops in the Vraksian VRAKSIAN ENFORCER Type

Speed

Armour Save

Close Combat

Firefight

Character

—-

—-

—-

—-

Weapon

Range

Firepower

Notes

Power Weapons

Base Contact

Assault Weapons

M ac r o- We ap on, E xt ra A tta c ks ( +1 )

Notes: Leader, Inspiring, Fearless.

Alpha Legion Lord The first allies drawn to assist the Vraksian armies were of the fallen Astartes Alpha Legion, the personal warband of the ancient heretic Arkos the Faithless. Arkos’ warband consisted of at least a dozen distinct retinues, each led by one of Arkos’ trusted

lieutenants, known as Lords. Each Lord on Vraks had doubtless seen hundreds, perhaps even thousands of battlefields, as their lives were often unnaturally lengthened by the patronage of the Chaos Gods. Arkos himself took to the battlefield only on rare occasions, for the most part placing confident trust in his subordinate Lords.

ALPHA LEGIO N LORD Type

Speed

Armour Save

Close Combat

Firefight

Character

n/a

n/a

n/a

n/a

Weapon

Range

Firepower

Notes

Power Weapon

Base Contact

Assault Weapon

M ac r o- We ap on, E xt ra A tta c ks ( +1 )

Notes: Leader, Invulnerable Save, Commander. Alpha Legion Space Marines

is right do the Alpha Legion overtly reveal their presence, and often not even then.

The Alpha Legion are the most mysterious of the Astartes traitor Legions. For ten thousand years they have sought to overturn the Imperium through subterfuge and intrigue. Rather than engage the Imperium in direct battles, the Alpha Legion work through others, spawning cults and insidious rebellions. Only when the time

On Vraks, the Alpha Legion warband of Arkos the Faithless operated alongside the traitor army, primarily as military advisors, but also occasionally as heavy shock troops, as with their Powered Armour, enhanced physiques and centuries of experience, they outmatched almost every foe with whom they came into conflict.

ALPHA LEGIO N SPACE MARINES Type

Speed

Armour Save

Close Combat

Firefight

Infantry

15cm

4+

4+

4+

Weapon

Range

Firepower

Bolters Autocannon

(15cm) 45cm

Small Arms AP5+/AT6+

Notes

Alpha Legion Rhino The Rhino armoured personnel carrier is the most common vehicle in service with both the loyalist and traitor Astartes forces. For ten thousand years the Rhino has served both forces well as a rugged high speed transport, capable of deploying the elite troops within across the harshest of battlefields.

Notoriously robust, although they are can be knocked out of action by comparatively low volumes of anti-tank firepower, the Rhino’s robust construction ensures that in most cases it can be quickly repaired and put back into service . Thus it is that some Rhino hulls, both loyalist and Chaotic, are of truly ancient origin, with their first commissioning dating back to the founding days of the Imperium itself.

ALPHA LEGIO N RHINO Type

Speed

Armour Save

Close Combat

Firefight

Character

30cm

5+

6+

6+

Weapon

Range

Firepower

Bolters

(15cm)

Small Arms

Notes

Notes: Transport (Two Alpha Legion Space Marine units)

Disciples of Xaphan Before the war for Vraks Cardian Xaphan had been a persuasive religious leader, thousands had aligned themselves beneath his banner. After the revolt, Cardinal Xaphan handed out many favours to those of his followers who had most proven their loyalty, and amongst the most favoured were those devotees known as his Disciples.

The Disciples were rewarded for their staunch loyalty with access to the best weapons available from the deep Vraksian storehouses, and tasked with a sacred duty; wherever the enemy broke through the Vraksian lines, the Disciples were commanded to meet them head on. Many times during the war for Vraks the Disciples would be thrown into the breach, and many times they would seal it shut.

DISCIPLES OF XA PHAN Type

Speed

Armour Save

Close Combat

Firefight

Infantry

15cm

—-

6+

5+

Weapon

Range

Firepower

Notes

Autocannon Meltagun

45cm (15cm)

AP5+/AT6+ Small Arms

M ac r o- We ap on

Notes: Scouts. Ogryn Berserk ers Normally crudely armed with clubs, cudgels, and other blunt instruments, many Ogryn inhabitants of Vraks were surgically lobotomised before being fitted with chemical injectors, each filled with potent psycho-stimulators intended to enhance aggression and dull the pain responses from the nerves.

The end result of this crude surgical enhancement was the Orgryn Berzerker, a nine foot tall psychotic killing machine, which could shrug off horrific injuries without care, and tear apart the enemy with an insatiable bloodlust, moving everforwards until finally being felled. Those Ogryn Berzerkers that managed to survive the initial engagements with the enemy invariably died soon after from their chemical overdose.

OGRYN BERSERKERS Type

Speed

Armour Save

Close Combat

Firefight

Infantry

15cm

3+

3+

—-

Weapon

Range

Firepower

Notes

Large Implements

Base Contact

Assault Weapons

M ac r o- We ap on, E xt ra A tta c ks ( +1 )

Notes: Fearless. Leman Russ Destroyer Tank Hunter The Destroyer Tank Hunter is a rare sight on the battlefields of the 41st millennium, the complex methods of its construction having been forgotten by all but a handful of Forgeworlds. On Vraks, many of these rare tanks were found by the rebel forces in deep storehouses, perfectly preserved and ready for battle.

The usual method of employment of Leman Russ Tank Destroyers on Vraks involved grouping them into small squadrons, which would be kept behind the front lines awaiting enemy movements. When an enemy attack materialised, the tank hunters would be moved into pre-prepared ambush positions and await the enemy advance. Used in this manner, tank hunter squadrons successfully blunted many armoured advances.

LEMAN RUSS DE STROYER TANK HUNTER Type

Speed

Armoured Vehicle 20cm

Armour Save

Close Combat

Firefight

4+

6+

6+

Weapon

Range

Firepower

Notes

Laser Destroyer

75cm

AT3+

M ac r o- We ap on

Notes: Reinforced Armour.

Malcador Tank >Insert Text
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Insert Text< Chaos Warhound Titan (Mars Pa tter n, Vraks Configuration) Type

Speed

Armour Save

Close Combat

Firefight

War Engine

30cm

5+

4+

4+

Weapon

Range

Firepower

Notes

I nf er no Gun V ulc a n M e ga bolt er

30cm 45cm

3BP 4x AP3+/AT5+

Ignores Cover

Damage Capacity 3. 2 Void Shields. Critical Hit Effect: The Warhound is caught off-balance and staggers. Move it D6cm in a random direction. If this move takes the Warhound into impassable terrain or another unit it can’t move over then it stops when it contacts the obstruction and suffers an extra point of damage. If it staggers into or over any units then they will take a hit on a D6 roll of 6+ (make saving throws for the units normally). Notes: Fearless, Reinforced Armour, Walker, the Warhound Titan may step over units, impassable or dangerous terrain that is up to 2cm wide and less than 1.5cm tall.

Chaos Reaver Titan >Insert Text
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