Mathieu COURTOIS 5, allée d'Aumale 93190 LIVRY-GARGAN

Apr 20, 1988 - 3D : 3DS Max (Modeling, Rigging/Skinning, Animation), Maya (basic ... Worked on compatibility between LMSs (Learning Management ...
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Mathieu COURTOIS 5, allée d'Aumale 93190 LIVRY-GARGAN - FRANCE 04/20/1988 – Driving License (International) Phone :(+33 6) 17 02 51 58 Mail : [email protected] Web : www.mcourtois.com Objective : a challenging internship as a game 3D animator

Skills Technology

Mac OSX – Windows 9x/2k/XP/Vista/7 – Linux 3D : 3DS Max (Modeling, Rigging/Skinning, Animation), Maya (basic knowledge), ZBrush Scripts : UnrealScript(Unreal Engine 3), ActionScript 3 Programming Languages : C/C++/C#/Cocoa/JAVA/Bash/HTML/CSS/XML/Javascript/PHP/MySQL/UML Multimedia: Adobe Photoshop, Adobe Illustrator, Adobe Flash, Adobe Première (CS5)

Languages

French : native – English : fluent Espagnol : school knowledge

Education 2010-2012

Two-year degree in Game Development – LISAA - Paris

2009/2010

Art preparatory school – LISAA – Paris

2008/2009

Professional Degree – Software and Information Systems Specializing in Multimedia Software and Network Games (Université de Nice – Sophia Antipolis, Alpes Maritimes, France)

2006-2008

Two-year diploma from a university institute of technology – Information Technology (Université Paris XIII, Villetaneuse – 93 – France)

2006

Science Baccalauréat – Physics and Chemistry (Lycée A. Boulloche, Livry-Gargan – 93)

Internships & School Projects 2011/2012

Developed a scrolling platformer:/puzzle game with Unreal Engine 3 (Balam – school final project) Project Supervision – Programming – 3D Animation – Integration – Character & Background Design

2010/2011

Developed a beat them all with Unreal Engine 3 (Pagan – 6 months project) Programming – Integration – 3D Modeling and Animation

2009

A fourteen-week internship : Société Haikara – Création multimédia, Paris, France Developed an isometric 3D serious game prototype (Flash – ActionScript 3) Worked on compatibility between LMSs (Learning Management Systems) and serious games

2008/2009

Developed a petanque game prototype controlled by a WiiMote (Pé-tanca – School project) Characters and backgrounds modeling, mapping, skinning and animation

Hobbies Video games, 3D animation Sports (running, handball, roller-skating, ice hockey, taekwondo) Computers (web technologies, multimedia, hardware) Music (drums player, electronic music producer) Travelling (United States, Canada)