PLAYING RULES & FORMAT

The match draws have been conducted in such a way that in the first round of ... the playing format in all matches is best of (7) Legs, each 501 up, with a straight ... Leg No 6. Player (1) v. (4). Leg No 14. Player (2) v. (4). Leg No 7. Player (4) v.
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WDF WORLD CUP XIV

PLAYING RULES & FORMAT

The World Darts Federation [WDF] World Cup series shall consist of three separate Championships, which are played between teams representing Full Member Darts Bodies of the World Darts Federation subject to them complying with the WDF Eligibility Rule No 19.00. The three Championships are the WDF World Cup; the WDF Women’s World Cup; and the WDF Youth World Cup. The seeding for the WDF World Cup and the WDF Women’s World Cup is based on the total points attained by a country’s players for all events, in the previous respective Cup. The WDF Playing Rules for the Sport of Darts shall apply to all the matches played in the WDF World Cup; the Womens World Cup; and the World Youth Cup.

PLAYERS Each World Cup team shall consist of four persons, eligible to play for their respective Country. Each Womens World Cup team shall consist of two women, eligible to play for their respective Country. Each World Youth Cup team shall consist of one boy and one girl, eligible to play for their respective Country.

EVENTS The World Cup shall consist of three events : (a) Singles ; (b) Pairs ; and (c) Four Person Team. The Womens World Cup shall consist of two events : (a) Singles ; and (b) Pairs. The World Youth Cup shall consist of three events : (a) Girls Singles ; (b) Boys Singles ; and (b) Mixed Pairs.

MATCH DRAWS The match draws have been conducted in such a way that in the first round of matchplay in the Singles and Pairs events, a country’s players shall not be required to meet another country’s players than once. All BYES have been distributed such that the differential between countries is not greater than one. The ‘host’ Organisers reserve the right to amend the match draw in the instance of a Team or Teams failing to register for the Cup.

PLAYING FORMAT In Youth events the playing format shall be played over the best of 5 Legs, each 501 up, with a straight start, and a double or ‘bull’ to finish. If a match reaches 2 legs each then the match Tie-Break Rule shall apply in the 5th. In the SINGLES and PAIRS events in both Senior Championships the playing format in all matches is best of (7) Legs, each 501 up, with a straight start, and a double or ‘bull’ finish. If a match reaches 3 legs each the match Tie Break rule shall apply in the seventh leg. In the FOUR PERSON team event the playing format in all matches is best of (17) Legs, each of 501 up, with a straight start and a double or ‘bull’ to finish. The first team to win 9 legs is the match winner. If a match reaches 8 legs each the match Tie Break rule shall apply to the 17th leg. The Womens Pairs and the Four Person Team events are played on a ‘Round Robin’ basis where each event is divided into eight Groups, the TWO best teams in each group going forward into a knockout format to decide the final placings. All the Youth events are played on a Round-Robin basis and the number of Groups is dependent on the number of entries. All other events are played on a straight knockout basis using the bracket system.

PRACTICE DARTS All players in all events are entitled to SIX practice darts on the allocated match board before the start of matchplay. In the Four Person Team event this applies to all players before the FIRST leg to be played by each respective player. In all subsequent legs all players shall only be allowed THREE practice darts during that match.

THE THROWING ORDER In all SINGLES and PAIRS matches the winner of the toss/draw shall throw first in the odd-numbered Legs and the loser of the toss/draw shall throw first in the even numbered legs. If the 7th leg {5th leg in Youth matches} is played then the throwing order shall be determined by the use of the match Tie Break rule. In all TEAM matches the winner of the toss/draw shall throw first in the odd numbered legs, and the loser of the toss/draw shall throw first in the even numbered legs. If the 17th leg is played then the throwing order shall be determined by the use of the match Tie Break rule.

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WDF WORLD CUP XIV

MATCH TIE BREAK RULE In the instance of a tie in a match, {IE: 2-2 in a Youth event, 3-3 in a Singles or Pairs Senior match, or 8-8 in a Team match} then the match Tie Break rule shall be applied. The Singles player, both Pairs players, or a nominated player in a Team shall contest the match Tie Break Leg, the Order of Throw being determined by a ‘bull’ shoot.

PAIRINGS AND ORDER OF PLAY IN A FOUR PERSON TEAM MATCH Leg No Leg No Leg No Leg No Leg No Leg No Leg No Leg No

1 2 3 4 5 6 7 8

Player (1) Player (2) Player (3) Player (4) Player (2) Player (1) Player (4) Player (3)

v v v v v v v v

(2) (1) (4) (3) (2) (4) (1) (3)

Leg No Leg No Leg No Leg No Leg No Leg No Leg No Leg No

9 10 11 12 13 14 15 16

Player (4) Player (1) Player (2) Player (3) Player (1) Player (2) Player (3) Player (4)

v v v v v v v v

(4) (1) (3) (2) (3) (4) (1) (2)

Match Tie Break Leg No 17 = NOMINATED PLAYERS

ROUND ROBIN GROUP TIE BREAK CRITERIA In the instance of a TWO WAY tie in points after the completion of all relevant group matchplay then the following criteria shall be used to determine the final group placings. 1. If the Points totals at this stage are equal then the Team / Pair with the highest ‘legs difference’ will be placed highest in that respective group. 2. If the final group placings are not determined by comparing Legs Differences then the result of the actual match between the two Teams in the Round Robin Matchplay shall be used to break the tie.

PLAYERS INVOLVED IN A ‘GROUP’ TIE BREAK In the Four Person team event each ‘tied’ Team shall nominate one player to play in the group Tie Break In the Pairs events both players in each Pair shall play in the group Tie Break.

MATCHES PLAYED IN A ‘GROUP’ TIE BREAK In a THREE WAY group tie all three players/Pairs shall play on one board. The format shall be straight start finish on a double or ‘bull’. The first player/Pair to win ‘2’ clear legs shall be the winner of the group Tie Break.

DETERMINATION OF THROWING ORDER IN A ‘MATCH’ OR ‘GROUP’ TIE BREAK The throwing order in a match or group Tie Break shall be decided by a ‘bull’ shoot. The original winner of the toss/draw shall throw first for the ‘bull’. In the instance of the throws being judged as equal then the players shall again, in the reverse throwing order. This process shall continue until the board Official can make a decision on which player shall throw first in the Tie Break. In a THREE way tie the ‘bull’ shoot shall determine the sequence of the throwing order. 1-2-3 for the first leg. The throwing order for the second leg shall then be 2-3-1 and the third leg 3-1-2. In the fourth and final leg the order shall be 1-2-3.

SUBSTITUTIONS Team members from one up to the whole team may be changed prior to, and up till the time when a player or a team shall be required to throw the first dart in an event in the Cup. Team Managers must advise the ‘host’ organisers of any team change(s) not later than the conclusion of the reception ceremony normally held just prior to the commencement of the Cup. In the Four Person Team and Pairs events substitutions will be allowed if a player is unable to continue for a bona-fide reason. In such instances ONE substitution shall be allowed, but only at the start of a match and only by a person that has NOT already played in the Cup.

DISPUTES In the instance of a dispute arising during matchplay the match concerned shall be stopped immediately. Both Team Managers shall accompany the Board Official to the Control Desk where the matter will be resolved by the ‘appointed’ Host Tournament Official, who shall rule on the dispute. In the instance of an Appeal against a ruling then this shall be heard by an ‘appointed’ WDF Executive Officer whose decision shall be final and binding. Appeals to ‘other’ WDF Executive Officers shall not be allowed.

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