Olivier DESROIS

Animation, particles, lighting, rendering (3DS max, Maya, Mental Ray, V-Ray) ... 3D artist. R&D : studying and developing equipment for facial motion capture.
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Olivier Desrois

mobile : 0770 643 1029 email : [email protected] reel : www.vimeo.com/olivierdesrois

Skills -

Client’s briefing, organization of workflow Optimizing processes, R&D Animation, particles, lighting, rendering (3DS max, Maya, Mental Ray, V-Ray, Arnold) Rotoscoping, compositing, motion graphic (After Effects, Nuke) Matchmoving (PFTrack), fluid sim (Realflow, Bifrost) Premiere, Photoshop VR (Pano2vr)

French, fluent English and Spanish, good German Work experience 2015-now

Paragon - London - communication (construction, fit out) 3D artist Developing and managing the 3D department (3D stills/animation, VR and interactive app)

2014-2015

ISG - London - communication (construction, architecture, engineering) 3D generalist

2011-2013

Self employed - Paris - Monaco - communication (health care, industry) Clients : Véolia, Astrazeneca, Thalès, Arkopharma

Producer - 3D artist 2004-2011

Technicom - Nice - communication (health care, industry, architecture)

Clients : Véolia, Suez, A&Co, Astrazeneca, Thalès, Arkopharma, virbac, Arkema

Head of 3D Developing and managing the 3D department (4-6 artists) 1997-2003

Z6point3 - Paris - postproduction (commercials) Clients : Sony Music, BMG Records, Scorpio Music

3D artist R&D : studying and developing equipment for facial motion capture In 2001, creation of a department for 3D training : - Establishment of detailed training plan and methodology - Training the trainers 1995-1997

Baleares-SL - Spain - architecture communication 3D artist Creation of 3D short films on estate projects