Maya, Fracture, RealFlow, (notions: Houdini, SOuP - Ludovic

MEL (notions: Python, AE expressions). OS: Win, Linux. Language: French: native, English: intermediate, Spanish: beginner. Experiences. May-July 2010.
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RAMISANDRAINA Ludovic 12/16/86

[email protected]

1, allée des pâquerettes 93140 Bondy FRANCE

site: http://ludo.rami.free.fr blog: http://ludorami.blogspot.com http://fr.linkedin.com/in/ludorami

33+ 6 66 19 07 97 / 33+ 1 48 50 05 41

FX TD Education 2007-2009 2006-2007 2004-2006 2004 2001

Master’s Degree Arts and Technologies of Image, with honours (A.T.I. - Paris 8 Univ, FRANCE). License Arts and Technologies of Image, with honours (A.T.I. - Paris 8 univ, FR). Bac +2 Visual Arts, (Paris 8 university, FR). Baccalauréat Littéraire, Spécialité Arts, with honours (Bondy-FR). Brevet des collèges (Bondy-FR).

Skills Specialities

FX : fluid simulation, particles, rigid body, ncloth, procedural modeling

Effects:

Maya, Fracture, RealFlow, (notions: Houdini, SOuP, Shave & Haircut).

Compositing: Scripting: Language:

Nuke, Boujou, Fusion, After Effects, Photoshop/Lightroom. MEL (notions: Python, AE expressions). OS: Win, Linux. French: native, English: intermediate, Spanish: beginner.

Experiences May-July 2010

April 2010

Febr-Mar 2010

Febr. 2010

Jan. 2010

June 2009

May-Sept 2008

-FX TD @ Teletota, “ La Maison des Rocheville ”, telefilm: layout, tracking, FX (fluid, particles), precomp (Maya/ Boujou/ AE). -FX Artist @ Chez Eddy, “ Vichy Aqualia ”, commercial: water transformations (Maya/ Realflow). -FX Artist @ Mac Guff Ligne, “ Despicable Me ”, stereo CG feature film: ground destruction, fluid simulation, precomp (Maya/ TD’s voronoi script/ Nuke). -Matchmove Artist @ Chez Eddy, “ Puggy- I do ”, DSLR video music: 2d/3d tracking (Boujou/ Maya). -FX Artist @ Teletota, “ Alsa-Yaourt ”, commercial: flour particles, milk simulation (Realflow/ Maya). -FX Artist @ Teletota, “ Isotoner- Parapluie ”, commercial: water simulation (Realflow/ Maya). -FX Artist/Compositor @ TeamTO, “ Adibou 2 Objectif Terre ”, CG animated series: various particles effects, basic fish crowd flocking, compositing (Maya/ Fusion).

July 2006

-Internship @ Blue Spirit, “ Grabouillon ”, CG animated series: storyboard trainning.

July 2005

-Internship @ Timoon Animation, “ Les Copains de la Forêt ”, animated series : props design.

Other activities July 2010 - now Sept 2008 Nov 2007

Beta-testing Fracture, an event-driven destruction plugin for Maya, shown @ Siggraph 2009 won “Special Prize Cube, Artistic Expression” in game prototype Competition @ 3D3festival (FR) won “Autodesk Maya award” in the Chained Animation @ E-Magiciens (FR).

Interests

drawing, photo, cinema, slow-motion shots, sound design, meteorology.