Giant Slayer

M WS BS S. T. W. I. A Dex Ld. Int Cl WP Fel. +50. +4 +3 +12 +30 +3. +40 +30. Becoming a Giant Slayer is a pe- culiar Dwarvish business, bound.
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G IA N T SL A Y E R Advance Scheme

M

WS BS S T W I A +50 +4 +3 +12 +30 +3

Becoming a Giant Slayer is a peculiar Dwarvish business, bound up with Dwarvish psychology. An outcast Dwarf who has not found death as a Troll Slayer may go on to even greater danger; Giant Slayers customarily dye their hair bright orange, rubbing in animal fat to make it stiff and spiky. Their taste in jewellery is carried over from their careers as Troll Slayers, as − of course − are their tatoos. Giant Slayers are obsessed with locating and destroying their particular quarry, although they will not turn away from any situation in which they stand a good chance of being killed while fighting. To the Giant Slayer it is of the utmost importance to be killed in close combat − and they refuse to angage opponents who fights using long-ranged weapons! Only through direct physcial confrontation do they believe that they can redeem themselves.

Dex

Ld

Skills Ambidextrous Specialist Weapon – Flail Specialist Weapon – Paired Street Manouvre − own pick

Int

Cl WP +40 +30

Fel

Trappings Two-handedAxe/Warhammer Two-handed flail Gladiator Death-Gloves Career Exits Dragon Slayer Initiate of Bragni

Career Entries Troll Slayer

From the Career Section at the Warhammer Forever site. http://www.pip.dknet.dk/~madman/Warhammer_forever/ Written By Kenneth Madsen [email protected] Giant Slayer is a 1986,1989 copyright  of Games Workshop Revised by Kenneth Madsen, 1994, 1998 Comments are welcome MADness Ventures DesignStudio  1994-1998