DOCTOR STRANGE (Stephen Strange)
PL14
STRENGTH
STAMINA
AGILITY
DEXTERITY
FIGHTING
INTELLECT
AWARENESS
PRESENCE
1
2
2
2
6
4
12
3 POWERS
Cloak of Levitation: Array (18 points), Removable (-3 points) • 16 points total Flight: Flight 9 (1,000 MPH) • 18 points • Surrogate Arms: Move Object 6, Sustained • 1 point Eye of Agamotto: Array (12 points), Removable (-3 points) • 12 points total All-Revealing Light: Senses 12 (Postcognition; Vision Counters Concealment (all), Counters Illusion, Tracking) • 12 points • All-Seeing Eye: Enhanced Mind Reading (12 points) • 1 point • Astral Eye: Enhanced Remote Sensing (12 points) • 1 point • Dimensional Eye: Dimensional Movement 2, Portal • 1 point
DESIGN NOTES An iconic build of Doctor Strange assumes that he is Sorcerer Supreme of Earth, even if that isn’t his current status. The easiest way to portray his current status would be to remove his devices.
Immortality: Immunity 1 (Aging) • 1 point Mystical Awareness: Senses 5 (Detect Magic, Ranged, Acute, Analytical; Magical Awareness) • 5 points Shield of the Seraphim: Protection 12, Impervious, Sustained • 24 points Sorcery: Array (54 points) Bolts of Bedevilment: Ranged Damage 18, Multiattack, Dynamic • 55 points • Astral Projection: Remote Sensing 17 (visual, auditory, mental), Dimensional (astral plane), Subtle, Limited: physical body is defenseless, Dynamic • 2 points • Crimson Bands of Cyttorak: Ranged Affliction 18 (Resisted by Dodge; Hindered and Vulnerable, Defenseless and Immobile), Cumulative, Extra Condition, Limited to Two Degrees, Dynamic • 2 points • Images of Ikonn: Illusion 9 (all senses), Selective, Dynamic • 2 points • Telepathy: Mental Communication 4, Mind Reading 9, Cumulative, Sensory Link, Dynamic • 2 points • Winds of Watoomb: Teleport 18, Accurate, Dynamic • 2 points
OFFENSE Initiative +2 Bolts of Bedevilment +10, Ranged • Damage 18, Multiattack Crimson Bands of Cyttorak +10, Ranged • Affliction 18
DEFENSE TOUGHNESS FORTITUDE WILL * Impervious
14*/2** 8 20
DODGE PARRY
10 10
** Without Shield of the Seraphim bonus
EQUIPMENT Headquarters: Sanctum Sanctorum • 15 points Medium; Tou 10, Features: Concealed, Dual-Size (Huge), Laboratory, Library, Living Space, Sealed, Secret, Security System, Workshop, Orb of Agamotto (Visual Remote Sensing 26, Dimensional 2, Distracting)
ADVANTAGES Benefit (Sorcerer Supreme), Connected, Contacts, Equipment 3, Languages 4 (Chinese, Egyptian, German, Latin, Sanskrit, others; base: English), Ritualist, Trance
SKILLS Expertise: Magic 20 (+24), Insight 8 (+20), Investigation 8 (+12), Perception 8 (+20), Persuasion 8 (+11), Ranged Combat: Sorcery 8 (+10), Treatment 8 (+12)
POWER POINTS Abilities 64 + Powers 123 + Advantages 12 + Skills 34 + Defenses 26 = Total 259
COMPLICATIONS Enemies: Baron Mordo, Dormammu. Power Loss: Doctor Strange must be able to gesture and speak in order cast spells. Responsibility: Sorcerer Supreme of Earth.